I frequently make updates to the game, usually to fix issues that players encounter. Your current version number is displayed on the title screen settings menu. Some versions are available only in the preview branch where they're being tested for the next public build.
1.2.122 (default, preview)
- Fixed wrong profile loading when spamming CONTINUE.
- Fixed a few localization issues.
1.2.120
- Updated engine from Unity 5 to Unity 2017
- Added RTL text support.
- Added Ukrainian localization (by Olga Sushytska)
- Added Arabic localization (by Eternal Dream Arabization)
1.1.110
- Updated Korean localization (new font, translation fixes, better word-wrap).
- Updated Simplified Chinese localization (fixed 被刀杀死 and 被剑杀死 verbs).
- Added "strangled" as valid fate for two unfortunate crew members.
- Added checkpoint saves to help recover progress after a crash.
1.1.108
- Added Traditional Chinese, Simplified Chinese, and Korean localizations.
- Added frame sync and log command line options.
- Fixed a few minor scene geometry errors.
- Fixed a case where the ghost trail could get stuck inside an invisible box.
- Fixed incorrect mouse clamping logic again.
- Fixed a few typos in the game text.
- Fixed 50Hz/60Hz physics/rendering mismatch. (Thanks @bfod and @phort99)
1.0.96
- macOS: Remove Metal API support to prevent preloaded shaders crash.
- Use the name "CopiedOver" when backing up copied-over saves.
1.0.95
- macOS: Use automatic API selection (Metal/OpenGL).
- macOS: Set bundle version correctly.
- Localization updates.
1.0.93
- Fix for stuttering mouse input.
- Fix for mouse remaining locked after ALT-TAB.
- Allow W/S for scrolling up/down in book map & sketch.
- Show "?" on map for unlocked but unvisited corpses.
- Add some additional fate variations for a few deaths.
1.0.92
- Fix soft-lock issue when exiting/crashing in The Calling chapter.
- Fix rewind bug in Bargain chapter.
- Fix sketch not hiding to show fates-correct animation.
- Fix unresponsive fate editor after changing face from manifest.
- Change left/right to jump up/down manifest by 10 entries.
- Don't show page turn glyphs on first/last page of book.
- Remove "?" from manifest fate editor.
- Fix UI appearing in 3D scene in some flashbacks.
1.0.91
- Fix mouse sensitivity issues.
- Add story details to The Calling & Murder chapters.
- Fix top-deck pocketwatch triggering from cabin below.
- Select system language on first boot.
- Add slight auto-run: Increase walk speed after a few seconds of continuous movement.
- Add some additional fate variations for a few deaths.
- Brighten some skeletal remains on the ship.
- Move deleted saves to a "Backup" subfolder.
- Optional logging with system information.
- Localization updates.
1.0.89
- Fix falling through various parts of the ship when transitioning states.
- Fix nonfunctional left mouse button for some systems.
- Fix pause menu "View Controls" popup getting stuck.
- Book tutorials: Don't skip when moving the mouse.
- Disable log file to fix some performance hitches.
- Fix pocketwatch hands popping when returning from flashback.
- Small localizations tweaks.
1.0.86
- Initial release